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Tag-Archiv: Marcus Honney

AvatarUX: die Verkörperung eines großartigen Designethos

G3 speaks to Marcus Honney, the head of new games house AvatarUX Studios, about the establishment of the business, the creation of its first games and what lies ahead for the company. What is AvatarUX’s background in game design? Within the AvatarUX team there is a huge amount of experience in both the operator and…